

And they'll tell you that's the ultimate benevolence. Many mages reach for a lesser goal instead: they want to make the world ascend. Maybe I missed something, but it's unclear who the narrator is supposed to be. I say "ostensibly" because I can't actually be sure. The phrase "make reality your bitch" shows up in an ostensibly out of character section. I can't deny that it's a challenge, though.Ī more fundamental issue is that the writing, at least in this first section, is. There's something satisfying about playing a modern occult game using a book that feels like it was stolen from a wizard's laboratory. I like to flatter myself that I'm not a weak man, but with the exception of Exalted 3rd edition, no other book in my collection has so consistently threatened to slip from my grasp as I lug it to and from my car.

I leave it on my lap long enough and it will leave a mark. I'll be sitting in bed and eventually have to take a break to let my arms rest. Part of that is just the sheer physical discomfort of manhandling this monster of a book. However, I have to admit that despite all the other things competing for my attention, a big part of why it's taken me so long to read 115 pages is because Mage: the Ascension 20th Anniversary Edition isn't very pleasant to read. I've got a lot of excuses lined up (not that I'm offering an apology, but still). This is undoubtedly due to the confluence of many unrelated distractions - the hotel has been infuriatingly busy, there's been some minor drama with my landlord, and I've gotten really into a certain survival-crafting video game. I'd have to go back into the archives to double check, but I think this may be my longest ever gap between posts.
